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{Pre-order} Scholar’s Codex

{Pre-order} Scholar’s Codex

55,00€
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🚚 Delivery estimate: Q2 2026.

In Scholar’s Codex, academics from around the world have come together to explore the themes, lore and ruined majesty of classics like Bloodborne, Dark Souls and Elden Ring. These are games that are defined by their depth and mystery. The result is a book that’s engaging and accessible to readers outside of academia, while travelling straight to the heart of the richest imaginative territory in all of video games.

Editors: Dom Ford, Stefano Gualeni, Nele Van de Mosselaer, Daniel Vella

Scholar’s Codex asks questions like:

  • What does it mean to be human in Dark Souls?
  • How do games like Demon’s Souls explore and ultimately subvert failure?
  • Why do missing items, cut content, and fan speculation become part of the canon?

Product Details

📐Dimensions

6" x 8" | 16cm x 22cm

📃Page Count

304 pages

©️Typesetting

Set in Albertan Pro with Respira as display

🪡Binding

Cover printed in grey Pantone ink on 150 gsm coated paper over 2.5mm boards, plus anti-scratch matte lamination with silver foil blocking and spot UV

🔖Production Details

Body: 140 gsm Sirio Color Black paper, printed in metallic silver custom ink Radior Suprametal

Head & tail bands: light grey

📦Cover

Laser die-cut circular hole on the front cover, allowing a keyhole glimpse into the scholar's study

🖌️Illustration

10 full-page illustrations and 7 spot illustrations by acclaimed artist Nico Delort

Bespoke endpapers illustration ‘The Scholar's Study’

📜Endpapers

120 gsm Majestic Luxus Real Silver, printed black and spot UV

Scholar’s Codex explores FromSoftware’s games in much the same way that the games reveal themselves, by focusing in on individual items and their often cryptic descriptions. From a gem to a legendary hammer to the gathering bonfires of Dark Souls, this wide-ranging study navigates the complexity and ambiguity of games that are rich with human meaning.

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About the Editor

Dom Ford is a LEAD AI postdoctoral fellow at the Center for Digital Narrative in the University of Bergen, where he works on player attitudes to LLM-powered NPCs. Before that, he was a postdoctoral researcher at the ZeMKI, Centre for Media, Communication and Information Research at the University of Bremen, working on digital game communities. He is interested in how we construct and inhabit shared worlds, both in-game and out. His first book, Mytholudics: Games and Myth (De Gruyter, 2025), uses the concept of myth as a way of exploring how we do this reality formation both within games themselves and by using games

About the Illustrator

Nico Delort is an illustrator working out of Paris, France. Their black and white scratchboard illustrations are known for their elaborate compositions, dramatic lighting and intricate detail. Working across a variety of genres, Nico has created illustrations for books, magazines, movie posters and galleries. Scholar’s Codex marks the artist’s first collaboration with Tune & Fairweather.

Note

Scholar's Codex is not an officially licensed product and has not been authorized by FromSoftware, Bandai Namco or Sony Interactive Entertainment.

All trademarks remain the sole property of their respective holders.

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